App Class
app is the main class of the runtime system, is used to embed projects into external webpages and applications.
Project files can be loaded directly from their project files into any kind of project. The app class handles all the runtime and control of the application lifecycle.
Constructor
App
-
canvas
Parameters:
-
canvas
ComponentCanvas to be used by the runtime, if no canvas is provided a new one is created and added to the document.body, to create a new App without canvas a null value can be passed.
Item Index
Methods
Methods
arAvailable
()
Boolean
Check if augmented reality mode is available.
Returns:
True if VR mode available
exit
()
Exit from app.
Kills the app and disposes all internal elements to avoid memory leaks.
Should be called before exiting the webpage or before switching programs.
When loading new programs the same app instance can be used.
loadApp
-
url
-
canvas
Load a application and attach it to the canvas indicated.
This method automatically creates resize events, this single line should be enough to make a app run in a webpage.
Parameters:
-
url
StringURL for the nsp or isp file.
-
canvas
StringCanvas object or canvas id.
loadProgram
-
fname
Load program from file.
Parameters:
-
fname
StringName of the file to load
loadProgramAsync
-
fname
-
onLoad
-
onProgress
Load program from file, asynchronously.
Parameters:
-
fname
StringName of the file to load
-
onLoad
FunctiononLoad callback. Receives as argument the loaded application.
-
onProgress
FunctiononProgress callback, receives progress (percentage) and the xhr onprogress event as parameters.
loadRunProgram
-
fname
-
onLoad
-
onProgress
Load program asynchronously and run it after its loaded.
Parameters:
-
fname
StringName of the file to load
-
onLoad
FunctiononLoad callback
-
onProgress
FunctiononProgress callback, receives progress (percentage) and the xhr onprogress event as parameters.
pause
()
Pause the running application.
resize
()
Resize the window.
Should be called whenether the host window is resized.
resume
()
Start or resume the paused application.
Starts a new update cycle and sets the running flag.
run
()
Start running program.
Creates renderer, mouse and keyboard objects, and starts running the loaded application.
A program must be loaded before calling this method.
sendData
-
data
Send data to running application.
The data sent using this method is received by scripts that implement the onAppData method.
Parameters:
-
data
ObjectData to send
setCanvas
-
canvas
Set the canvas to be used for rendering.
Should be set before starting the program.
Parameters:
-
canvas
ComponentCanvas
setOnDataReceived
-
callback
Set on data receive callback.
Callback receives data as an argument.
Parameters:
-
callback
FunctionFunction executed whenether the app running sends data to the host
setOnExit
-
callback
Set on exit callback.
Callback is executed when exiting the app.
Parameters:
-
callback
FunctiononExit callback
toggleAR
()
Toggle augmented reality mode, only works if augmented reality mode is available.
toggleFullscreen
-
element
Set a element to fullscreen mode, if none is passed the rendering canvas is used.
Parameters:
-
element
ComponentDOM element to go fullscreen by default the rendering canvas is used
toggleVR
()
Toggle VR mode, only works if VR mode is available.
update
()
Update program state and render to the canvas.
Automatically called by the runtime handler.
vrAvailable
()
Boolean
Check if virtual reality mode is available.
Returns:
True if VR mode available
Properties
canvas
Element
Canvas used to render graphics.
canvasFitWindow
Boolean
Flag used to control if the canvas element is resized automatically by the app instance.
If true the canvas is resized whether the resize method is called.
Default: false if a canvas is provided, else true
renderer
Renderer
Graphics renderer in use by this app instance
running
Boolean
Runtime control, if true the app is running.