A Mesh combines a geometry and a material forming a complete rederizable object.
Based on THREE.Mesh documentation for the object can be found at https://threejs.org/docs/index.html#Reference/Objects/Mesh.
Dispose mesh along with its material and geometry.
Determines how the mesh triangles are constructed from the vertices.
Only works when the geometry is a BufferGeometry.
Geometry defines the object structure.
Material is used to define how the geometry surface is shaded.