A Mesh combines a geometry and a material forming a complete rederizable object.
Based on THREE.Mesh documentation for the object can be found at https://threejs.org/docs/index.html#Reference/Objects/Mesh.
Geometry used by this mesh
Material used to shade the superficie of the geometry
Dispose mesh along with its material and geometry.
Determines how the mesh triangles are constructed from the vertices.
Only works when the geometry is a BufferGeometry.
Geometry defines the object structure.
Material is used to define how the geometry surface is shaded.