Audio class is used to store audio data as a arraybuffer to be later used by objects with the WebAudio API.
Check if a file name refers to a supported audio file.
True if the file refers to a supported audio format.
Get an WebAudio buffer to play the audio stored in this resources.
This method is asyncronous and the value is returned using a callback function.
WebAudio context used to decode the audio data.
Callback funtion that receives an audio buffer as argument.
Serialize audio data as json.
Audio data is serialized in Base64.