nunuStudio particle engine is powered by the SPE, the particle object encapsulates a SPE.Emitter and a SPE.Group that can be easily edited in the Particle Editor, but more Emitters can be added programmatically during runtime.

More detailed documentation about the SPE engine can be found here.

To add a new particle object select it from the tool bar. All new particle objects are created with the default template.

Particle Editor

The particle editor can be used to customize the particle object. To open the particle editor, double click on the particle object in the object explorer, a new tab with the particle editor will open.

Here are some of the basic properties of a particle emitter. Its possible to control these properties using scripts as well.


In the demo bellow we can see a particle emitter object in action. To try this example in the editor you can download the project file or open it on the Web Editor.